Investor Relations
Business Domain

Online Game Business

In the Online Game Business, we are engaged in the planning, development, and operation of online games for App Store, Google Play, and SNS platforms. In order to provide the rapidly evolving online game market quickly and consistently with buzz-worthy content, we are engaged in proactive development efforts through alliances with other IPs in addition to our own. By promoting multi-use of original IP produced by Marvelous and multi-device compatibility of products for PC, mobile, smartphone, tablet and other devices, we work to diversify revenue streams. In the overseas online game market, we will strive to expand our user base on a global scale by strengthening marketing efforts and advancing licensing services with a focus on Asia.

  • Logres of Swords and
    Sorcery:Goddess of Ancient

    ©Marvelous Inc. Aiming Inc.

  • Browser Sangokushi
     

    ©Marvelous Inc.

  • Ikki-Tousen
    Burst Fight

    ©2014 YUJI SHIOZAKI ・WANI BOOKS/IKKITOUSEN EE PARTNERS
    ©2014 Marvelous Inc.

Consumer Game Business

Game Software
We are engaged in the planning, development, production, marketing, and commission-based development of game software for home-use game machines. The continuous expansion of serialized products is part of our work as much as the creation of new proprietary IP suitable for media mixing and merchandising. Other activities include content production in tune with market requirements, for example, promotion of the network business. Moreover, we maintain development frameworks capable of accommodating also new kinds of hardware that may emerge in the future. The commission-based development business, which covers the entire width of game development operations, has accumulated an ample track record and enjoys a sterling reputation.

Amusement
We are engaged in the planning and development of amusement machines . We will create a long-term business model while developing new products that resonate with user preferences by fostering alliances with influential IPs.

  • BOKUJO MONOGATARI
     

    ©2014 Marvelous Inc. All Rights Reserved.
    SUPER MARIO items © 2014 Nintendo.
  • SENRAN KAGURA
     

    ©2015 Marvelous Inc.
  • PokémonTRETTA
     

    ©2015 Pokémon.
    ©1995-2015 Nintendo/Creatures Inc./GAME FREAK inc.
    Developed by T-ARTS and MARV
    Pokémon is a registered trademark of Nintendo, Creatures, and Game Freak.
  • MONSTER HUNTER SPIRITS

    ©CAPCOM CO., LTD. 2015 ALL RIGHTS RESERVED.
    / Marvelous Inc.

Audio & Visual Business

Audio & Visual
We continue to discover highly buzz-worthy content and are engaged in the creation and production of animation products, and the creation and commercialization of music and video content. We have also been focusing on the music and video content distribution business as well as the business operations surrounding secondary usage of content such as the sale of overseas programs.

Stage
We are engaged in the planning, producing, and promoting of stage productions and musicals based on manga comics, animation, and games (2.5 dimension musical production). Our operations include the creating and developing of popular long-sellers, and proactively promoting adaptations from stage productions to other media, such as the commercialization of music and video, the production of original merchandise, and the showing of live performances.

  • Go! PRINCESS
    PRECURE

    ©TOEI ANIMATION. ALL RIGHTS RESERVED
  • My Teen Romantic Comedy SNAFU TOO!

    ©WATARU WATARI,SHOGAKUKAN
    /OREGAIRU2 PRODUCTION COMMITTEE
  • MUSICAL THE PRINCE OF TENNIS

    ©2009 TAKESHI KONOMI
    ©2014 NAS, THE PRINCE OF TENNIS II PROJECT
    ©1999 TAKESHI KONOMI/2015 MUSICAL THE PRINCE OF TENNIS PROJECT
  • Stage [Yowamushi Pedal]

    ©Wataru Watanabe (Akitashoten) 2008 / Yowamushi Pedal GR Film Partners
    ©Wataru Watanabe (Akitashoten) 2008 / Marvelous, TOHO, DXL CREATION